#include <ev.h>

extern void Game_Init(struct ev_loop *p_loop);
extern void Game_Cleanup();

int main()
{
    struct ev_loop *p_loop = ev_loop_new(0);

    Game_Init(p_loop);

    ev_run(p_loop, 0);

    Game_Cleanup();
    ev_loop_destroy(p_loop);
    return 0;
}
